MythicDrake

WoW Forever Warlock · Калькулятор талантів

Warlock

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Affliction

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Demonology

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Destruction

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    Порядок прокачування
      Таланти класу · Дані бети. Назви та описи талантів англійською.

      Affliction

      Improved Life Tap (2)

      1/2: Increases the amount of Mana awarded by your Life Tap spell by 10%.

      2/2: Increases the amount of Mana awarded by your Life Tap spell by 20%.

      Suppression (5)

      1/5: Improves your chance to hit by 1% and reduces all threat you generate by 4%.

      2/5: Improves your chance to hit by 2% and reduces all threat you generate by 8%.

      3/5: Improves your chance to hit by 3% and reduces all threat you generate by 12%.

      4/5: Improves your chance to hit by 4% and reduces all threat you generate by 16%.

      5/5: Improves your chance to hit by 5% and reduces all threat you generate by 20%.

      Improved Corruption (5)

      1/5: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.

      2/5: Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.

      3/5: Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.

      4/5: Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.

      5/5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

      Malediction (5)

      1/5: Increases all periodic damage done by your Warlock spells by 1%.

      2/5: Increases all periodic damage done by your Warlock spells by 2%.

      3/5: Increases all periodic damage done by your Warlock spells by 3%.

      4/5: Increases all periodic damage done by your Warlock spells by 4%.

      5/5: Increases all periodic damage done by your Warlock spells by 5%.

      Soul Harvest (2)

      1/2: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.

      2/2: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.

      Improved Drains (3)

      1/3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.

      2/3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.

      3/3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

      Improved Bane of Agony (2)

      1/2: Increases the damage done by your Bane of Agony by 5%.

      2/2: Increases the damage done by your Bane of Agony by 10%.

      Fel Concentration (3)

      1/3: Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

      2/3: Gives you a 47% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

      3/3: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

      Amplify Curse (1)

      1/1: Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

      Pandemic (3)

      1/3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.

      2/3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.

      3/3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

      Malevolence (5)

      1/5: Increases the critical effect chance of your Shadow spells by 1%.

      2/5: Increases the critical effect chance of your Shadow spells by 2%.

      3/5: Increases the critical effect chance of your Shadow spells by 3%.

      4/5: Increases the critical effect chance of your Shadow spells by 4%.

      5/5: Increases the critical effect chance of your Shadow spells by 5%.

      Nightfall (2)

      1/2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

      2/2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

      Curse of Exhaustion (1)

      1/1: Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

      Requires: Amplify Curse

      Siphon Life (1)

      1/1: Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

      Soul Siphon (3)

      1/3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.

      2/3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.

      3/3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

      Shadow Mastery (5)

      1/5: Increases the damage dealt or life drained by your Shadow spells by 1%.

      2/5: Increases the damage dealt or life drained by your Shadow spells by 2%.

      3/5: Increases the damage dealt or life drained by your Shadow spells by 3%.

      4/5: Increases the damage dealt or life drained by your Shadow spells by 4%.

      5/5: Increases the damage dealt or life drained by your Shadow spells by 5%.

      Wrack (1)

      1/1: Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

      Requires: Siphon Life

      Demonology

      Improved Health Funnel (2)

      1/2: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

      2/2: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

      Improved Imp (3)

      1/3: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.

      2/3: Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.

      3/3: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

      Demonic Embrace (5)

      1/5: Increases your total Stamina by 3%.

      2/5: Increases your total Stamina by 6%.

      3/5: Increases your total Stamina by 9%.

      4/5: Increases your total Stamina by 12%.

      5/5: Increases your total Stamina by 15%.

      Unholy Power (5)

      1/5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.

      2/5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.

      3/5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.

      4/5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.

      5/5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

      Demonic Aegis (2)

      1/2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

      2/2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

      Improved Voidwalker (3)

      1/3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.

      2/3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.

      3/3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

      Fel Vitality (3)

      1/3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

      2/3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.

      3/3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

      Demonic Energies (2)

      1/2: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

      2/2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

      Improved Sayaad (3)

      1/3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.

      2/3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.

      3/3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

      Demonic Sacrifice (1)

      1/1: When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

      Master Summoner (2)

      1/2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

      2/2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

      Decimation (2)

      1/2: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.

      2/2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

      Fel Domination (1)

      1/1: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

      Requires: Master Summoner

      Demonic Brand (3)

      1/3: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

      2/3: Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

      3/3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

      Improved Felhunter (3)

      1/3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.

      2/3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.

      3/3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

      Soul Link (1)

      1/1: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

      Requires: Demonic Sacrifice

      Demonic Knowledge (3)

      1/3: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.

      2/3: Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.

      3/3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

      Master Demonologist (5)

      1/5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.

      2/5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.

      3/5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.

      4/5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.

      5/5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

      Demonic Pact (1)

      1/1: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

      Requires: Soul Link

      Destruction

      Destructive Reach (2)

      1/2: Increases the range of your damaging spells by 10%.

      2/2: Increases the range of your damaging spells by 20%.

      Improved Shadow Bolt (5)

      1/5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.

      2/5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.

      3/5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.

      4/5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.

      5/5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.

      Bane (5)

      1/5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

      2/5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

      3/5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

      4/5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

      5/5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

      Molten Skin (5)

      1/5: Reduces all damage taken by 2%.

      2/5: Reduces all damage taken by 4%.

      3/5: Reduces all damage taken by 6%.

      4/5: Reduces all damage taken by 8%.

      5/5: Reduces all damage taken by 10%.

      Cataclysm (3)

      1/3: Reduces the Mana cost of your Destruction spells by 3%.

      2/3: Reduces the Mana cost of your Destruction spells by 6%.

      3/3: Reduces the Mana cost of your Destruction spells by 10%.

      Aftermath (5)

      1/5: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      2/5: Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      3/5: Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      4/5: Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      5/5: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      Ruin (5)

      1/5: Increases the critical strike damage bonus of your Destruction spells by 20%.

      2/5: Increases the critical strike damage bonus of your Destruction spells by 40%.

      3/5: Increases the critical strike damage bonus of your Destruction spells by 60%.

      4/5: Increases the critical strike damage bonus of your Destruction spells by 80%.

      5/5: Increases the critical strike damage bonus of your Destruction spells by 100%.

      Shadowburn (1)

      1/1: Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

      Intensity (3)

      1/3: Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

      2/3: Gives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

      3/3: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

      Agonizing Flames (3)

      1/3: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.

      2/3: Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.

      3/3: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

      Conflagrate (1)

      1/1: Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.

      Pyroclasm (2)

      1/2: Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.

      2/2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

      Requires: Intensity

      Bane of Havoc (1)

      1/1: Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

      Fire and Brimstone (3)

      1/3: Increases the critical strike chance of your Conflagrate spell by 8%.

      2/3: Increases the critical strike chance of your Conflagrate spell by 17%.

      3/3: Increases the critical strike chance of your Conflagrate spell by 25%.

      Requires: Conflagrate

      Shadow and Flame (5)

      1/5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

      2/5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.

      3/5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.

      4/5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.

      5/5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

      Incinerate (1)

      1/1: Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

      Requires: Bane of Havoc

      Пов’язані запитання

      Що таке WoW Forever і чи це те саме, що й WoW Classic?

      World of Warcraft: Forever — це нова постійна гра від Blizzard, натхненна версією Classic, що існує паралельно з Retail та Classic. Вона повертає гравців на оригінальні континенти з обмеженням рівня 60, але це не просто черговий незмінний ігровий світ Classic Era.

      Коли відбудеться випуск WoW Forever?

      Компанія Blizzard оголосила, що запуск WoW Forever заплановано на 4, 2026. Бета-тестування розпочалося 17, 2026. Це різні етапи: доступ до бета-версії — це не те саме, що офіційний запуск гри.

      Чи будуть у WoW Forever окремі ігрові світи (реалми) та режим Hardcore на момент запуску?

      У WoW Forever використовується система без поділу на ігрові світи, що базується на наборах правил, а не на традиційному виборі світу. Blizzard зазначає набори правил «Normal» (Звичайний), PvP та «Roleplaying» (Рольовий); режим Hardcore заплановано на період після запуску, він не є підтвердженою опцією для дня виходу гри.

      Як отримати доступ до бета-версії WoW Forever та встановити її?

      Подайте заявку на участь, щоб отримати шанс на запрошення, або придбайте відповідний набір, що включає доступ до бета-тестування. Звичайна підписка на WoW не гарантує отримання запрошення на бета-тест.

      Чи потрібно купувати WoW Forever, чи достатньо підписки?

      Blizzard повідомляє, що доступ до WoW Forever входить до підписки WoW або оплаченого ігрового часу. Додатковий цифровий комплект не є обов’язковим для отримання базового доступу під час оголошеного запуску в листопаді 4/2026 року.

      Які класи та нові комбінації рас доступні в WoW Forever?

      Blizzard перераховує дев’ять класів Forever: друїд, мисливець, маг, паладин, жрець, розбійник, шаман, чорнокнижник і воїн. Класи, доступні лише в сучасній версії гри (Retail), не входять до цього оголошеного списку.

      Чи має WoW Forever подвійні спеціалізації, і як змінити спеціалізацію?

      Так. Blizzard повідомляє, що Подвійна спеціалізація стає доступною на рівні 40 у WoW Forever. Щоб змінити таланти, включаючи спадщинні таланти, зверніться до тренера класу у великому місті.

      Чи працюватимуть старі списки найкращого спорядження (BiS) із WoW Classic у Forever?

      Не автоматично. Blizzard змінює здобич у підземеллях та характеристики предметів у Forever, тому списки BiS із Classic Era слід розглядати як початкову гіпотезу, а не як перевірену рекомендацію для Forever.

      Дані бети. Назви та описи талантів англійською. 1.60.1.70291 ·

      Talents Forever · Chris Baldwin · CC BY 4.0 · JSON. Beta planning model: one point per level from 10 to 60, five points per row, and full prerequisite ranks. Adapted for MythicDrake. Game text and art © Blizzard Entertainment.

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